So what is the point? Well, I have a bunch of games that I need an excuse to play. I also have been looking for an excuse to do some writing. I figured that writing a review every week would be a good way to attack both of these desires. I probably will not be presenting the latest hot thing (my purchasing habits are largely focused on whatever is cheap on Steam) but there should be a good deal that flew under your radar on the bill.
For my maiden voyage, I will be reviewing Waves (awful puns AND a strange nautical theme!).

There are six different play modes. Crunch Time is your basic time attack mode where you aim to hit the highest score possible within the time limit. Survival's pretty self explanatory, you just keep shooting things until you run out of lives. Rush is timed like Crunch Time but with the opportunity to extend your time by achieving some goals. Bombing Run turns your gun off, forcing you to continually run over checkpoints to activate bombs in order to clear enemies. Challenge is a series of 20 scripted waves which reward things such as quick clears and large combos. Finally there is Chase, a mode where you are required to roll over a checkpoint every 5 seconds in order to survive

It is important to note that this game is not Geometry Wars. I find the controls more organic, the visuals more attractive and the game play experience better overall. Or at least I think I do. Right now Geometry Wars is giving the hilarious error of “Failed to find Steam”.

Oh You.
Now rather than add to the abundance of meaningless scores in game reviews, I will simply say I like Waves. While I am aware that score chasing in arena shooters is not everyone's thing, for those who are into it this one comes highly recommended. Check it out on Steam. Summer sales are coming soon (possibly tomorrow as I write this) and the base price is only $10 to begin with.
That is all for this week. Hopefully I will stick to this and have something up before next Monday.
Until then, GG.
Yay, new blog! And with lots of pictures!
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